What makes us so unique?

What makes us so unique?


Find out how we managed to become one of the leading companies in the mobile games market.

Find out how we managed to become one of the leading companies in the mobile games market.




Read our story



About us

Located in the heart of Berlin, we are a rising and vibrant mobile gaming studio that aspires to be the most player oriented company in the world. As the developers of the successful Android and iOS game Idle Miner Tycoon and Idle Factory Tycoon we made a name for ourselves by focusing on interaction with our players and using the popular ideas from the community to further develop the game.




Berlin


We believe


in people,

in strong teams of self-motivated people, in fast decision-making and empowering people to take charge through a supportive, learning-friendly atmosphere.

in results,

in trying to achieve goals fast, in finding simple solutions to complex problems, in pragmatic and data-oriented approaches.

in creating value,

in generating profits to power a sustainable, growing company able to withstand the constant challenges of tough markets.

in players,

in listening closely to our customers, as only catering to their needs can guarantee lasting success.

Leadership Team


Meet the people behind Fluffy Fairy Games.

Daniel
Daniel Co-CEO & Co-Founder

Janosch
Janosch Co-CEO & Co-Founder

Oliver
Oliver CTO & Co-Founder

Tim
Tim Product Director & Co-Founder

Julian
Julian Product Director

Volkmar
Volkmar Marketing Director

Our Story


We have come quite far, but there is still a lot ahead of us.

February 2016: Founding

We were founded without external money, entirely boot-strapped in a student flat in early 2016. The founders, Daniel Stammler, Janosch Sadowski, Oliver Löffler, Tim Reiter had met during the studies at the prestigious KIT (Karlsruhe Institute of Technology) and even worked together at delta, a management consultancy run by students.

Our Story



July 2016: Release of Idle Miner Tycoon

Being gamers, they wanted to break into the gaming market and created Idle Miner Tycoon in only eight weeks by using a lean approach to development.

Our Story



December 2017: Team size increased to 40 members

We didn’t stop there. After moving out of the student flat into a bigger office we got joined by like-minded people, increasing the company size to around 40 members.

Our Story



January 2018: Moved the company to Berlin

The office in Karlsruhe was already getting too small for our quickly growing team. Since Berlin offered more options of suitable workspaces and a greater chance of finding talents, the decision was made to move with the entire company.

Our Story



April 2018: Release of the second game Idle Factory Tycoon

With more hands on deck and knowledge gained from our first game Idle Miner Tycoon, we were able to release our second entry into the mobile games market.

Our Story



May 2018: Team size increased to 60 members

With more challenges, more talents were needed. This led to a steady growth of teamsize.

Our Story